Developing Pharmaceutical Discovery Pipeline Game with Industry

I mentored a team of first year Oxford DPhil (PhD) students for an industrially partnered project where the students worked with F.Hoffman La Roche to develop a computer game to communicate to the public (with a particular focus on 6th form Chemistry students) about the processes involved in the early stages of pharmaceutical development. The aims of this teaching were for the students to develop collaborative Software engineering, project management and scientific computing skills.

I met with the students weekly, supporting the students in the development of their project, encouraging and reenforcing softwear engineering/project management good practices and assisting the students explore how they could resolve the software development/scientific computing challenges they encountered.

The students developed the game as a web application with a UI focused on clear communication of the scientific processes, and a computational chemistry backend allowing players to choose from known molecules or design their own molecules for which the binding affinity with the target protein was estimated.

My https://github.com/SABS-Group-2-2021-22/drug-discovery-game-app

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